GHUNS




Employment Title
Game Architect
Classification
Entry-level ¦ Experienced ¦ Advanced
Industries
Animation ¦ Animatronics ¦ Gaming Technology
Video Games Software ¦ Video Games Hardware
Location: On-line, USA and Canada
Occupation
Full-time ¦ Part-time ¦ Casual ¦ On-call
Income
Base pay: Negotiable
Bonus(es): Commensurate
Volunteer: Computer Powered
Type
Contract ¦ Sub-contract ¦ Outsource

Credentials
High School Diploma: Advanced Mathematics

Qualifications
English Language
Computer Literate
Responsibilities
Assembly ¦ Documentation ¦ Interoperability
Adjust axis, controls, integrity, code
maneuverability, tolerances, data,
and information exchange/transmittal.
Audio and video integration, sequencing,
button/device mapping, synchronization,
conversion/compatibility and required.
DBMS, internetworking and connectivity.
Editing and compiling final-cut scenes.
Graphics manipulation techniques/tools.
Job Title: Game Architect
Date: 2018, December 27th, Thursday
Date close: 2019, March
Email: HR@GHUNS.com
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